Thursday 18 March 2010

Domino Destruction



This is just me messing around really, but I actually quite like the video. I have been experimenting with the Blender game engine a bit to see what it is capable of and how it works. In this video I made a plane that I subsurfed and created particle emitters which I think look cool. Then basically I just put a lot of dominoes above the plane with rigid body turned on at different heights above the plane. I like the materials, the lighting and the particle effects this is why it looks quite good I think. Some of the dominoes do seem to get stuck in the plane interestingly.
I like the suprise ending.
The animation works by choosing its length and Recording game physics to IPO

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