Tuesday 16 March 2010

Burn baby burn



This is my first attempt at animating fire, it doesn't help that the recommended tutorial is based on an older version of Blender. I quite like it though, I think it looks quite cartoony.

  • First I created the bowl for the fire to be in.
  • Added a plane to emit the particles (fire).
  • The key to making fire is all in the material editing.
  • Start the particle animation at -50 so the particles are already there before the first frame.
  • Fade out = Add Alpha keys.
  • Select Halo Tex
  • Alpha 0.7
  • Halo size 0.6
  • Add 0.7
  • Use texture clouds and red and yellow colours. Increase the Noise size, I did it at 0.650.
  • Size 'Y' 0.3

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