Friday 31 July 2009

A pinch of salt

I had another go and I think this does look more like a salt cellar. I used the half UVsphere again and several cubes that i then rotated and then extruded and scaled. If each end was scaled more it would look rather like a shuttle cock.....

Monday 27 July 2009

Savoury


Salt Cellar
I used what I have learnt so far to edit my pill into this salt cellar type thing.

Pop this pill


Continuing on with the Blender tutorials....
Course 2 Mesh and Vertex editing II

Key things learnt:
Recognizing basic meshes
 Vertex editing
 “Smooth” objects
 Entering coordinates manually
 Naming and recognising Materials
 Changing the Material colour


This time intead of starting off with a previous model or the cube, I started off with the UVsphere and went from there. In Editing mode I chopped the sphere in half and then extruded it to make half the pill. Then went back to Object mode to duplicate it and then rotate the duplication to make the other half of the pill. I then had to scale one half of the pill and then colour both halves and smooth them. Again an easy tutorial to follow, I have to use what I've learnt from this to create something new.....

Course 1 part 2 Castle


I used the duplicating tool to use the house I had already made and turn it into as castle type model. I also duplicated the light using a total of five lights just to add some cool lighting and shadows. I used to allign the objects to the grid which made it easier to quickly produce this model.

Sunday 26 July 2009

Introduction to Blender first model House

Course 1 Mesh and Vertex Editing I

This is the first ever thing i have made in blender. I created it by following the tutorial from the Blender Course basics set of tutorials supplied by my tutor, created by Bas van Dijk.
I learnt mayn keyboard short cuts for camera views, manioulating and editing objects. I found the tutorial simple and good generally easy to carry out but I did notice at one point it goes from having one window open to four without an explanation, i figured out on my own that you have to right click at the window edge and select Split Area.
I made note of all the keyboard shot cuts supplied in the tutorial to help remember them.
I look forward to using what i have learnt to produce an object/model that is slightly more complex I especially look forward to adding some colour and maybe even an interesting texture.

Key things learnt:
Moving, rotating and scaling objects
 Locking axis
 Editing vertices of an object
 Duplicating objects
 Saving files
 Rendering scenes