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The finished model is still the same model as this simple model shown here just with more editing of modifiers lighting and materials.
I did'nt use the 3 point lighting here but I did use what I had learnt from that tutorial to do some good lighting, I think I have learnt from that tutorial and its impoving the look of my models. I set smooth and subsurfed the model and added spot lights and textures, and messed around with the materials. I made the water type effect using a plain and adding noise to a texture which I learnt from the Noise tutorial, another useful technique I picked up is to add nor to a texure which increases the detail and makes the texture itsefl more 3D.
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