Monday, 9 November 2009

ARRAYS
















Some key points:
  • Add modifier (Array)
  • Constant offset = Object dup position on grid, Relative offset = position relative to object
  • Fixed count = number of copies
  • = Transform properties (Edit Mode)
  • Attach empty object to array
  • Click merge tab = attach where touching
  • Object offset = control entire array with an object in these cases I just used an empty
  • There is also a merge option in the specials menu (Edit Mode) this is a useful menu.
  • If your model ever looks a bit odd you can remove doubles in special menu and press + to re-calculate normals, this often helps quite a lot.
  • Ctrl + P = (Make parent) This is useful when you want one object to be a parent of another (be affected in the same way)
  • When using object offset make sure the two objects have the same scale and roation arc on their transform properties

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