This is my first attempt at animating fire, it doesn't help that the recommended tutorial is based on an older version of Blender. I quite like it though, I think it looks quite cartoony.
- First I created the bowl for the fire to be in.
- Added a plane to emit the particles (fire).
- The key to making fire is all in the material editing.
- Start the particle animation at -50 so the particles are already there before the first frame.
- Fade out = Add Alpha keys.
- Select Halo Tex
- Alpha 0.7
- Halo size 0.6
- Add 0.7
- Use texture clouds and red and yellow colours. Increase the Noise size, I did it at 0.650.
- Size 'Y' 0.3
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