- Begin by adding a bezier circle.
- Name circle 'camerapath'.
- Set Cam Loc 0 Rot 0.
- Set Path length to 150 (Frames).
- Click Curve Path (Turns Bezier Curve into a path) so its on!
- Turn OFF 'Back' and 'Front' so there is no chance of the curve rendering.
- Add follow path constraint to camera. Target: camerapath (object panel).
- Change camera size to 0.1 (editing panel).
- Change number of frames to 150.
- Add Empty, name it camerafocus.
- Add Track to constraint to camera, select '-Z' and 'up' 'Y', Target: camerafocus
- Position Empty in monkey head.
- Position circle
- Don't forget to select location and change to quicktime!
Monday, 15 March 2010
Camera Path Fly
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment