Monday, 28 September 2009

Spot

Course 5 - part 2

Light

Skills from this course:
  • Defining materials
  • Adjusting the glow and transparency of a material
  • Rendering objects as wireframe
  • Creating a texture and assigning it to an object
  • Emitting a texture
  • Using Transform Properties ()
  • Setting shadows for lights
  • Adjusting light colours
  • Using spots and lamps
  • Applying halo to spots
  • Adjusting the halo colour
Pressing enters wire frame mode making it easier to see where all the objects and lights are.
Pressing opens and closes Transform Properties.
This is very simple, a smooth UVsphere on a plane. A green spotlight with the mean angled towards the sphere and the light has a Halo with intensity of 2.5 (HaloInt).
This was one of the simplest tutorials so far.

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